Cyber sickness in VR applications, what is your experience?

Go back to Forum
Viewing 0 reply threads
  • Author
    Posts
    • #24953
      Gunther Dauwen
      Participant

          Virtual Reality (VR) presents the potential to do training, expand games, education, therapies, and others. Nevertheless, barriers to its adoption still exist. Among these barriers, cyber sickness (or motion sickness) can represent a steep one for those not yet accustomed to VR. Cyber sickness is a form of motion sickness that occurs as a result of exposure to immersive eXtended Reality (XR) environments, including those using VR head-mounted displays (HMDs). Depending on the immersive content and virtual movement required, 20%-95% of users typically experience some form of cyber sickness, ranging from a slight headache to an emetic response. The most common symptoms include general discomfort, headache, eyestrain, stomach awareness, nausea, sweating, sopite syndrome (a.k.a. drowsiness), and disorientation. Only on rare occasions (~1%), an emetic response is experienced.

          An ongoing study by Diego Vilela Monteiro from the Birmingham City University will be published in the spring 2022.
          WHAT ARE YOUR EXPERIENCES IN THIS REGARD USING VR IN POLICE TRAINING? DID YOU GET MOTION SICK?

      Viewing 0 reply threads
      • You must be logged in to reply to this topic.
      Go back to Forum
      WordPress Appliance - Powered by TurnKey Linux